Reflections on the nature of the horror
My understanding of the horror may not coincide with the traditional and your specific. I warned.
Half of these thoughts, for sure – Boyan. The second half, for sure – garbage. I warned again, yeah.
Nevertheless, I really are interested in comments, especially from horror lovers. The text under the cut.
Just fear, fear, tension and horror – all things are different. I am now interested in the horror from which everything that was originally flowed in them in the veins.
1. In my opinion, a real and genuine horror of a person is always reliably reliable only causes the transformation of the usual guidelines into something foreign and alien to a person. Moreover, this something does not have to be hostile. It is enough that it does not contain anything human.
So, the walking corpse https://nonukgamblingsites.co.uk/curacao-casinos/ in the cinema, a book or game itself will cause disgust and disgust for someone, someone has a hunting excitement, someone has a fear. But, no matter how ugly and terrible is the appearance of a “dead man”, he is not terrible.
But the walking corpse, for example, the child of the main character, whom she carried half the film/books with her to the carousel and fed ice cream, with whom she played cubes or conducted sincere conversations – yes, with proper performance, this image may well cause horror. Of course, provided that we are already quite identifying ourselves with the heroine. However, the image of a dead child, whose guise is hiding a ruthless creature, also acted well before he was first in Japanese cinema, and then in Hollywood based on Japanese cinema.
2. The “terrible” image suddenly falling on the head will never cause horror. Surprise, stunning – yes. But in order to bring the consumer of the media product to stirring hair on the head, you should always “promote” the transformation gradually, laying out the main trump card closer to the finale.
3. If one familiar image, turned inside out – is already good for the horror, then the crown number of the masters of the “blood of blood” – to turn inside out the whole world into which the hero is immersed. Moreover, preferably, not completely, but by preserving some familiar guidelines, but not all. This is well illustrated by Bradbury’s story “Thunder struck”, which in itself is not a horror at all, but the idea of transforming the world there is supposedly compressed, concisely and spectacularly.
4.Therefore, in order to build the correct horror, take the right, take the soul of the horror, it is necessary to first describe or show the normal, human world. Preferably – devoid of any signs of mysticism. The gloomy medieval town, which brings up thoughts about curses, witches and stakes of the Inquisition is not the best option. The same with abandoned houses and locks. In general, the plot “Hero falls into a terrible damned place and then all sorts of nightmares take place” is no longer the best option. The transformation will be much stronger if the Hero for thirty years in front of the nightmare lived specifically in this sweet village house, greeted his neighbors, was ill for the local football team and generally felt great.
5. Horror’s worst opponent is evidence and predictability. Therefore, all sorts of magical artifacts, tombs, mummies, cemeteries, ancient make -ups – no longer work. Yes, that’s it. Yes, from the word “completely”. With mirrors, by the way, everything is also bad. It will not be terrible for us if we assume where the nightmare can get from. Best when, until a certain point, the work does not look like a horror at all.
6. The music itself is never terrible. That is, it is just terrible, but not causing horror – no. But without music, Horror is very difficult to survive. (This, of course, applies only to games and cinema).
7. The meaning and purpose of the real, the right horror is not in tickling of the nerves, but in achieving catharsis, since any correct horror is a tragedy first of all (I understand that this is a controversial thought, yes).
8. Dismemberment, blood, an abundance of corpses and scenes of violence are the essence of the first opposed horror after evidence and predictability, since all these things lead us from the sphere of horror into the sphere of disgust. In addition, the banal death of the hero from the paws, tentacles or pseudo -pods unknownly garbage in terms of the degree of influence on the viewer/reader/player does not have any comparison with a certain irrevocable loss of his “I”, with the loss of personality in one form or another.
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